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1.19,b,c,d Bug Report
InmortalSiegfriedFecha: Wednesday, 2016-03-16, 9:54 AM | Mensaje # 1
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Use this Thread only for bug, if you have questions or ideas beside the bug you want to report post it on the proper forum I may skip post not related to bug here or even delete them.

I may not be able to reply to all the posts.
KarifeanFecha: Wednesday, 2016-03-16, 3:23 PM | Mensaje # 2
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Had a test run trying some of the new stuff last night and we ran into a few bugs.

When I made True Commander's Wish the regular Commander's Wish remained in my inventory. I remember the same thing happening with Heart of Searinox + Staff of Wisdom last version (the Staff of Wisdom remained if you combined them) so if you were unaware of that, better look into that as well.

Casting the Inventory Slot+ ability on a summoned unit that already has 2 slots overwrites their old inventory; they still carry the items they had, get their bonuses and drop them upon death, but you can't see, move or drop them. This effectively allows you to give units more than 2 items.

Pretty sure the tooltip for Azura's Mana Replenishment isn't quite accurate, at least on Level 1 I remember regenerating 40 mana with it even though the net gain should only be 20.

You can use Azura's Life Pact (the ability that removes the time limit) on any non-hero unit, even horses, which just increases their HP.

Edit: Byatis is spelled "Byatisl" in his 'has appeared' message. Also, tooltip of Frost Armor of Nether Drake (Azura summon) is wrong, it gives a lot more armor than the tooltip says.


Message edited by Karifean - Wednesday, 2016-03-16, 7:01 PM
InmortalSiegfriedFecha: Thursday, 2016-03-17, 1:18 AM | Mensaje # 3
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Quote
When I made True Commander's Wish the regular Commander's Wish remained in
my inventory. I remember the same thing happening with Heart of Searinox
+ Staff of Wisdom last version (the Staff of Wisdom remained if you
combined them) so if you were unaware of that, better look into that as
well.

I didn't know thanks for the report Karifean.


Quote
Casting the Inventory Slot+ ability on a summoned unit that already has 2 slots
overwrites their old inventory; they still carry the items they had,
get their bonuses and drop them upon death, but you can't see, move or
drop them. This effectively allows you to give units more than 2 items.


I see it when I was testing the items, I don't think people will use the ability after reaching the maximum allowed.


Quote
You can use Azura's Life Pact (the ability that removes the time limit) on
any non-hero unit, even horses, which just increases their HP.

Yes, I allowed to use to others units to make interesting combinations, I may change it only to his own units if combinations results to be too powerful.

Going to check the others and fix them.
cho-choFecha: Thursday, 2016-03-17, 12:34 PM | Mensaje # 4
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Quote InmortalSiegfried ()
Yes, I allowed to use to others units to make interesting combinations, I may change it only to his own units if combinations results to be too powerful.
dont change that :)

first of all, very good job man. not only that u boosted some heroes that deserved boosting, but you very elegantly made summoners much more powerful and  interesting to play. of course, i would suggest that u continue in next versions to improve one character at the time cause there is still a lot of heroes that need some extreme makeover.

what i want to point out here is legion of doom horny.
the problem is that legion gives bonuses only to units that exist at the time u put legion in inventory. but  if u create or summon unit with legion in your inventory, that unit  it does not have any bonus unless you take out legion from your inventory and take it in again which is a big problem if u have to do it all the time especially in the middle of combat. maybe this isnt technicaly a bug but it would be much better if we could find a way to overbridge this problem.


Message edited by cho-cho - Thursday, 2016-03-17, 12:35 PM
alabsFecha: Thursday, 2016-03-17, 2:39 PM | Mensaje # 5
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So, the scoreboard on the right top corner's scary... there's a "dark force" among the players... you can see an example of it in this replay:
http://www.mediafire.com/download/439d0el54ye36om/1.19+Assasin%2C+shadow%2C+beast+master+lost.w3g

edit: is it intentional or bug, that when the Assasin goes invisible, she can't pass through dropped items?




Message edited by alabs - Thursday, 2016-03-17, 3:34 PM
cho-choFecha: Thursday, 2016-03-17, 11:36 PM | Mensaje # 6
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true commanders wish didnt give any atack speed to my units unlike commanders wish
dml0211Fecha: Friday, 2016-03-18, 4:30 AM | Mensaje # 7
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Raynor's tooltip does not changed. (on alter)
KranklafanFecha: Friday, 2016-03-18, 5:14 AM | Mensaje # 8
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clawed sometimes dies instantly, seemed to be in correlation with the new xp item, but i have not figured out the exact reason.
RikkipFecha: Friday, 2016-03-18, 1:43 PM | Mensaje # 9
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true commanders wish didnt give atack speed to AZURA units.
dml0211Fecha: Friday, 2016-03-18, 3:37 PM | Mensaje # 10
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1. Azura's Faceless one terror charmd by dark forces vampire.

2. I killed my Faceless one terror with my tears.

3. text came up : [xxxx]killed Faceless one terror.
cho-choFecha: Friday, 2016-03-18, 5:46 PM | Mensaje # 11
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commanders wish tooltip says 75% as instead of 95

Message edited by cho-cho - Friday, 2016-03-18, 5:47 PM
KarifeanFecha: Friday, 2016-03-18, 6:09 PM | Mensaje # 12
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Not just Commander Wish. Untouchable recipe also still has the old tooltip, saying it does 300 damage to melee attackers.
CrocodileFecha: Tuesday, 2016-03-22, 3:15 PM | Mensaje # 13
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Ancient Demon (Wendigo) of Azura doesnt get +180 armor bonus of legion doom horn. All other units get it.
InmortalSiegfriedFecha: Wednesday, 2016-03-23, 0:18 AM | Mensaje # 14
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Quote
Raynor's tooltip does not changed. (on alter)

More information please.


Quote
what i want to point out here is legion of doom horny.
the problem is that legion gives bonuses only to units that exist at the
time u put legion in inventory. but  if u create or summon unit with
legion in your inventory, that unit  it does not have any bonus unless
you take out

No, Legion Doom Horn has always giving the bonus to your summoned units without the need to droop and pick up again.


Quote
edit: is it intentional or bug, that when the Assasin goes invisible, she can't pass through dropped items?

Intentional, same as all previous versions.

Quote
So, the scoreboard on the right top corner's scary... there's a "dark force" among the players.

Hopefully fixed for next version.


Quote
new wizard is too strong with the new items, you can have unlimited units
and 1 or 2 units with items can kill revenant and you can do the same to
farm every lower level boss (unbroken is hard, behemoth you need to
lure him outside of water)  and creeps making him probably one of the
best farmers (all you need is to make attack speed + damage item for
units and vampire can farm all crab area, or lifesteal for troll and
other units + attack speed to kill faster) and he can kill azazel and
other bosses easily (typhos and next bosses might prove difficult solo
though because of cleave and abilities).
The centaur that gives 1600 damage per lvl of area skill is too strong, you can kill every neutral
creep with one skill, even troll almost dies with one spell, you can
easily lure the units in the cave and kill them all in one spell from
outside giving 1400~ gold + a lot of exp.

Some heroes on previous versions can farm with one creep crab area or others now all summoners can, same as boss farm, others heroes can do it without the need to be there like Team Party,Worker,etc, is not unlimited units is one every 220 seconds with the time limit that the game has, heroes with Mind control has a lot more ''Unlimited'' units than him in this and previous versions, Azazel also can be killed by other heroes one on one but yes he looks stronger gonna nerf a little for b version specially level 4 let me know if you feel him too stronger on B version if is possible with examples that others heroes can't do, save replay just in case.
The 1600 damage skill is normal damage, it is value a lot less than spell damage, maybe I'll make this bonus affect only one unit on the area but not for now.


Quote
true commanders wish didnt give any atack speed to my units unlike commanders wish

Fixed for b version.


Quote
eternal pact works on allies with almost any summon (except immune items
because you can't cast it) < there are a couple of ways to abuse this
sometimes units lose their items but keep the effects (without using staff 3
times) it happened with 2 players, using eternal pact on ally units and
using kan staff with both players but I cannot figure how it happened
exactly. I equipped 1 item that dissapeared after picking it up + 2 more
and 3 dropped on death on a unit with no inventory.

That should be because of 3 times of Kan Staff Going to fix it for b version just in case, report this bug again on B version if it happens.
Eternal Pact:

Quote
QuoteYou can use Azura's Life Pact (the ability that removes the time limit) on
any non-hero unit, even horses, which just increases their HP.
Yes, I allowed to use to others units to make interesting combinations, I
may change it only to his own units if combinations results to be too
powerful.



Quote
clawed sometimes dies instantly, seemed to be in correlation with the new xp item, but i have not figured out the exact reason.

That can happen with any unit affected by Clawed Ultimate several times after picking, Glacial Sword, Demonic Sword,etc like Wendigo.


Quote
1. Azura's Faceless one terror charmd by dark forces vampire.

2. I killed my Faceless one terror with my tears.

3. text came up : [xxxx]killed Faceless one terror.

That suppose to happen, only Azara units that can not be control are Ancient Demon, Doom Guard and Demon Lord. Hide the others when a vampire with Mind Control come out.


Quote
Ancient Demon (Wendigo) of Azura doesnt get +180 armor bonus of legion doom horn. All other units get it.

Ancient Demon, Fairy Demon and Demon Lord should be getting the Legion Doom bonus normally drop it and pick up again for them, Doom Guard will be the same for B version.
Alex0013Fecha: Wednesday, 2016-03-23, 1:52 AM | Mensaje # 15
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Quote InmortalSiegfried ()
QuoteSo, the scoreboard on the right top corner's scary... there's a "dark force" among the players.

Hopefully fixed for next version.
Also, there is a "Kills" column that always shows "0". And the "Deaths" column is gone :/
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