Tuesday, 2018-11-20, 2:58 AM
Changelog

 

Changelog 1.18c

-New bosses now have bonus regeneration out of combat and more spell damage reduction.
-New bosses now have the spell damage reduction that suppose to have.
-Fix Death returning to base instead of going to destroy Light Forces(report if Death have a wierd behaviour)
-Fix Death one pasive ability didnt working at all.
-Now Death has True Sight.
-Fix Azazel dont want to return to his area.

 

Changelog 1.18b

-All commands and modes now are showed ingame in quests(F9)
-Fix all Ranged Scout towers range, before doesn't increased range in any level.
-Fix timers windows(most probably)
-Fix Plague Treant  doesnt respaw sometimes.
-Fix Armors Improve(Worker Upgrade) wasn't working.
-Fix 2 of the new bosses spawns toguether.
-Fix Unholy Gloves ability sometimes debuff  faster on some units.
-Rod of the Holy  Start ability now can be casted on your own units.
*Team Party
-Fix party members increasing level because of illusions.
-Fix Archery ability doesnt giving damage after level 9.
-Fix Boulder Covering doesnt giving HP bonus after level 1.
-Change Command(Lider ability) level bonus to party members from 3 to 2 and  change also requiered level .
-Party members now level up 1 level for each 4 levels of team leader instead of 3.
-Rescale Heal of Fire Shield.
-Reduce effect of Shields Up in the first 3 levels and reduce AOE in all levels.
-Sonic Arrow: increases cooldown, change mana cost in all levels, reduce armor reduction and rescale duration.
-Reduce Sacred Bow duration from15 to 10 seconds in all levels.

 

Changelog 1.18

-New Special Hero Party Team.
-3 New neutral bosses.
-6 New beyond legendary items to find.
-New Command Zoom out/in tipe -Cam + a number between 500 and 4000.
*Example -Cam1347 (no spaces)
-Change Azazel area terrain, doodads and space.
-Increases the range of ''Scout Range Tower level 3''.
-Fix Easy Mode (dont working on latest versions).
-Add a pause during Little Child Lag.
-Fix Rogue Wizard wasnt dropping items.
-Plague Treand(nuetral unit) dont have Cloud Disease ability anymore.
-Increases damage and mana cost of Frost Arrow(Archer ability) in the last level.
-Increases Bash(Arthas ability) damage in the last 4 levels.
-Increases all Little Child Bash abilities damage in the last 4 levels.
-Increases Vital Point(Marine ability) damage in the last 2 levels.
-Increases Clean Cut(Blade Master ability) damage in the last 2 levels.
-Increases damage of Elite Rune Gloves ability and correct damage tipe description.
-Increases damage of Elite Rune Sword ability and correct damage tipe description.
-Bear(Rexar summon):
*Increases Bash damage in the last 3 levels.
*Increases hit points in the last 2 levels.
*Can't be controled anymore in level 9.
-Grom Counter Attack ability:
*Increases Armor Bonus in the last 3 levels.
*Strength damage ratio is lower in the first levels but higher than before in the last levels.
*Increases cooldown in all levels, level 9 cooldown is 0.3 higher.
-Increases Stun duration of  Dwarf  Stomp(Muradin ability) and now can be removed like a normal skill.
-Increases Golem(Necromancer ability) Hit points, mana cost, cooldown and duration in the last 2 levels.
-Increases area of effect of Ikki-Thousen cleave.
-Reduce Execute(Assassin ability) damage ration in the last 3 levels.
-Some BlackSmith Axes has reduced cleave damage during Execute(Assassin ability)
-Piromancer do not cancel his Flame Strike by himself anymore.
-Increases damage Overlord War Stomp but reduce stun duration from 6 seconds to 4.5.

Difficult Change.

-Greatly Increases bonus experience and gold bounty from Spirit tower.
-Greatly Increases bonus experience and gold bounty from Skull tower.
-Experience System Change:
*Neutral units now give the same EXP than Dark Forces.
*Level 2 to 5 units give more EXP.
*Level 7 to 19 units give less EXP.
*Level 20 or higher units give lot more EXP.
-Neutral units now deal bonus damage agains towers.
-Chaos Damage deal 20% more damage to Dragon Armor tipe.
-Chaos Damage deal 20% less damage to Medium and Large Armors tipes.
-Spell Damage deal 15% more damage to Dragon Armor tipe.
-Dragons and Death normal debuff now have a cooldown.
-Dark Forces Dragons are stronger.
-Ancient Green Dragon are stronger.
-Darigaz have 2 new abilities.
-Bahamut have a new ability and now have spell shield.
-Death have 3 new abilities.
-Divine speed(Dante ability) effect now can't be debuff.
-Sky's Blessing(Centrius ability) now can't be debuff.
-Power Reduction(Satir ability) now can't be debuff.
-Diabolic Scimitar(item) ability now can't be debuff.
-Frozen Helm of Chaos(Item) Frost Aura now can't be debuff.
-Frost Aura(Wendigo ability) now can't be debuff.
-Increases difficult to close lines.
-Death Knight Dark Forces Boss is slightly stronger.
-Ancient Corrupted Tree Dark Forces Boss is slightly stronger.
-Lich Dark Forces Boss is slightly stronger.
-Nosferatu Dark Forces Boss is slightly Stronger.
-Reduce Final Disease Gold Bounty and bonus experience.
-Increases difficult to close lines.

Survival Mode

-Life Drain ability of Vampire is stronger.
-Razormane Chieftain is stronger.
-Zatan Priest is stronger.
-Gnoll Overseer is stronger.
-Siege Golem is stronger.
-Death Knight is stronger.
-Ancient Corrupted Tree is stronger.
-Lich is Stronger.
-Nosferatu is Stronger.
-Blue Dragon and Dark Dragon now have armor bonus like every other unit(before they didn't by mistake).
-Blue Dragon and Dark Dragon are stronger.

 

 

Changelog 1.17E

-New Sistem that remove items on the floor:
*Remove only items to find.
*Do not remove Legendary items or stronger.
*Do not remove Gem Fragment.
*Do not remove some potions and some useful items.
-New towers tipes for worker that cost mana instead of gold(weaker than the gold cost towers ofcourse)
*Total of new 10 towers of this new tipe.
-10 new upgrades for worker, 9 of them have over level 15.
-New ability for Ranged and meele worker units.
-New commands to change you Hero color.
*-CRED and -CBLUE, only works one time each of them.
-New commands that allow to see your total kills so far.
*-K to only you see yours kills or -KA for All players see your kills(have 3 seconds delay)
-Agiel is stronger.
-Agiel and Omega have more spell damage reduction.
-Fix Easy mode dont working like it suppose in last versions.
-Fix Dark Orb Mode Ghost appears multiple times(suppose to only appears when you lose your hero).
-Increases damage bonus and mana cost of Divine Power (Paladin Ability) in the last 3 levels.
-Remade Demonic Speed(Illidan ability)
-Killer Instinct(Illidan ability):
*Increases damage bonus in the last 5 levels.
*Increases regeneration in the last 3 levels.
*Reduce duration in the last 3 levels.
*Increases mana cost in the last 5 levels.
-Rain of Fire(Illidan ability):
*Is not a Channeling ability anymore, instead now have 1 second delay.
*Increases damage in the last 5 levels.
*Increases mana cost in the last 3 levels.
-Change Merge ability Hotkey.
-Add Hotkey to Death and Decay.
-Light and Dark Forces creeps dont spawn anymore after ''Death'' die.

-Fix Blood Grunt cant change to Dragon Attack Tipe.

 

Changelog 1.17d

-4 New items to buy on Secret Shop.
-2 New legendary items to buy.
-New Ability for Centrius ''Sky's Blessing'' replaced Acid Dead.
-New Ability for Centrius ''Disarm'' replaced Star Fall.
-New Ability for Satir Soul Stealer ''Speed Absorption'' replaced Shadow Strike.
-Correct hotkey on the description of Healing Wave(Little Child form ability)
-Change Hotkey for Frenzy(Little Child form ability) to ''Z''.
-Change Rejuvenation(1)(Little Child form ability) Hotkey and reduce cooldown in the last 3 levels.
-Remade Avatar spell from Caparace Armor to fix a bug that cause fatal error.
-Fix some Blacksmith bugs like forge commands not working or specials amors not chaging Blacksmith armor tipe.
-Add a warning message when Sinister Pact or Anfibius Growth effect will end.
-Flame Strike(Little Child form ability):
*Increase Full Damage on the last 3 levels.
*Increase Moderate Damage on the last 3 levels and duration on the last 5 levels.
*Increases Mana cost in the last 3 levels.
*Increases Casting Time in all levels.
-Ice Road(Little Child form ability):
*Increases Damage on the last 3 levels.
*Reduce cooldown on the last 3 levels.
*Increases Wave Distance in all levels.
*Increases AOE in all levels.
*Increases Mana Cost in all levels.
-Increases Flame strike(infernal ability) Full damage and mana cost on the last 2 levels.
-Increases Armor Break(Satir ability) armor reduction in the last 2 levels.
-Increases Damage Ratio of Assassin Path(Satir ability) in all levels.
-Increases Satir Move speed.
-Reduce Satir attack cooldown to 1.80 (this means that Satir attack faster now).
-Holy Aura(Dark Knight ability) now increases Dark Knight base damage besides the others bonus.
-Reduce Holy Aura(Dark Knight ability) move speed bonus in all levels.
-Increases damage of Explosive Blood(Blood Grunt ability) in all levels, also improve special effect and fix floating text decimals.
-War Cry(Blood Grunt ability) now heal the Blood Grunt when use it.
-Increases Base Mana of Far Seer in 27.
-Increases Damage of Fire Wall(Fire Lord Ability) in the last 2 levels and reduce cooldown in all levels.
-Correct description on Centrius Mind Control saying that can control wraiths.
-Divine Protection(Divine Armor ability) now give the double of hit points regeneration per second.
-Increases Muradin Base Armor.
-Increases Battle Attributes( Muradin Ability) Armor Bonus in all levels.
-Increases Dwarf Stamina(Muradin ability) Hit points bonus and Mana bonus in the last 5 levels.
-increases Avatar(Muradin ability)Hit points bonus in the last 6 levels, give spell damage reduction and increases mana cost.
-Remove Decimals from Storm Bolt(Muradin ability) floating text.
-Decrease Cleave Attack damage during Execute(Assassin Ability), only for Giant War Axe and Ikki-thousen.
-Centaur Impaler can't pick Michael Shield anymore.
-Increases Damage and mana cost of Avalanche(Wendigo ability) in the last 2 levels.
-Decrease passive strength bonus of Ice Field(Wendigo ability).

 

Changelog 1.17c

-Add difficults in descriptions for the 3 new heroes.
-Change difficult in description for Unholy Knight.
-Fix Black Arrow malfuncion with Venom rod
-Fix Cannon towers destroying trees
-Give resistance to ''Death and Decay '' to Azazel, Apocalypse, Agiel and Omega.
-Vrykolaklaus have more life steal, attack speed, his critical is slitly stronger and have more spell damage reduction.
-Faceless One DeathBringer now triggering his mana shield with his own attacks instead of the attacks of the enemy.
-Typhos has a new War Stomp ability.(used only agains 3 or more enemy units)
-Fix unbroken Darkweaver wasn't creating illusions from the enemy.
-Increases Piromancer Wall of Fire damage.

 

Changelog 1.17

-New Agility Hero Dark Ranger.
-New Strength Hero Pandaren Battlemaster.
-New Intelligence Hero Far Seer.
-12 New Neutral Bosses.
-14 New Legendary or stronger items to find.
-Bosses do not have "Never Miss" ability anymore.
-Gaia do not have resistance to all buff anymore.
-Gaia have more hit points and HP regeneration.
-Azazel is slightly stronger.
-Azazel has better drop chance.
-Azazel is smarter.
-Apocalypse is stronger.
-Death is stronger.
-Increases Thunder Clap(Paladin ability) move speed reduction in the last 6 levels.
-Increases damage, armor regeneration and mana cost of Inner Fire(Paladin ability) in the last levels.
-Curse(Paladin ability) now reduce move, attack speed and mana cost change from 75 to 95.
-Reduce cooldown of Frost Nova(Medusa ability) in the last 5 levels.
-Increases Gorgon Attribute(Medusa ability) both bonus in the last 4 levels.
-Reduce cooldown and increases armor bonus for Stone Scales(Medusa ability)
-Increases Hyper Regeneration(Blood Grunt ability) regeneration bonus and mana cost in the last 3 levels.
-Dexterity(Archer ability) increases agility bonus in all levels, give move speed in all levels instead of only in level 4, set normal level skip requierement and reduce attack speed bonus.
-Burns to Aches(infernal ability) have the normal level skip requierement more damage and more mana cost from level 2 to 4.
-Fix Blade of Tides buff icon.
-Increases ''Offense and Defense''(Little Child Form ability) bonus in all levels and decrease cooldown per level.
-Increases Fire ball damage slightly of Doom and Azazel.
-Doom not longer has resistance agains petrifaction.
-Arcane Scepter:
*Reduce Mana Regeneration.
*Reduce gold cost.
*Increase mana bonus.
-Drop chance Change for:
*Gaia.
*Azazel.
*Mighty Green Dragon.
*Ancient Green Dragon.
* Unbroken Dark Weaver.
*Revenant.
*Sppiting Spider.
*Darigaaz.
*Bahamut.
-Increases Michael Goldeness.
-Fix Build Barrack (Worker ability) not working when change your attack tipe.
-Fix a bug of Sorcerer Amulet on Murloc.
-Fix Unholy Knight soul counter malfuncion with illusions.
-Fix Assassin Mastery to dont get damage bonus for killing illusions.
-Fix Necromancer(Little Child Form) duplicate neutral bosses.
-Fix Mana stone triggering when attack allieds several similar abilities as well.


Survival Mode

-Nosferatu is stronger.
-All Dark Forces Dragons are stronger.
-Skull Towers are stronger.
-Black Citadel are stronger.
-Doom have more mana regeneration.
-Increases Doom damage slightly.
-Some others minimum changes.

 

Changelog 1.16g

-Fix Legion Doom Horn giving damage to allieds heroes.
-Fix Legion Doom Horn recipe.
-Disable some spells that work with Sorcerers Talisman.
-Fix a bug of Curse of The Dark Star(Arcane Wizard Ability).
-Fix some others minors bugs.

 

Changelog 1.16d

-2 New items to buy on Secret Shop.
-2 New Legendary items to find.
-New legendary Custom item to find.
-2 New legendary items to buy.
-Bosses not nessesasry come together with the Dark Forces creeps wave.
-Change Kusanagi item now give the stolen armor to the owner(suppose to be like this from the beggining)
-Reduce Kusanagi Droop chance.
-Reduce damage bonus of Horn of Stampede of 400% to 200% and reduce duration on Heroes.
-Fix figurine didnt giving the aLL stats bonus.

-Improve Gameplay by:
*Fixing memory leaks caused by Unbroken illusions ability.
*Fixing memory leaks caused by litle child anti-lag system.
*Fixing others memory leaks
Note: Memory leaks reduce the gameplay speed, is like a permanent mini lag.

-Increases Damage of Soul liberation in the last 3 levels.
-Fix BlackSmith Forge commands sometimes not working.
-Fix Shadow Stealer cant change his attack tipe to Dragon.
-Fix Circe Book and add special effect to the target.
-Reduce damage bonus of Mastery( Assassin ability) for weak units and increases for strong units.
-Reduce damage of Execution(Assassin ability) on level 2, 3 and 4.
-Increases Damage bonus of Ikki-Thousen.
-Increases cost of Ikki-Thousen.
-Decreases ratio and aoe of cleving attack from Ikki-Thousen.
-Unbroken Darkweaver(Neutral Hostile Boss) have some few changes in stats an abilities.
-Several others miniors changes.

 

Changelog 1.16c

-New  legendary item to buy.
-Increases souls bonus of Unholy Knight ultimate.
-Fix Unholy Knight Ultimate sometimes souls bonus of this ability didnt increases strength(with Sinester Pack passive).
-Fix a posibility that commands not work with Blacksmith after change his Attack Tipe.
-Increases Assassin damage limit of Mastery(weak units limit).
-Reduce Execute(Assassin ability) damage ratio on the first 3 levels.
-Fix some items recipe giving stats.
-Fix a bug of Clawed when change his attack tipe to Chaos.
-Fix Centaur Power, bonus having different durations.
-Fix Guardian Angel that having a possibility to increases armor permanetly.
-Add some missing descriptions on items and abilities.
-Reduce probability of Ultimate of Centaur Impaler working with interrupted attacks.
-Correct lyrics color of Sacred Mana Sphere.
-Fix some others bugs.

 

Changelog 1.16

 

-New Strength Hero: Unholy Knight.
-New Strength Hero: Grom Hellscream.
-New Agility Hero: Centaur Impaler.
-New Agiity Hero: Assassin.
-New Intelligence Hero: Arcane Wizard.
-New Intelligence Hero: Murloc Shadow Caster.
-New Legendary item to buy.
-New Normal item to buy.
-Fix DiaboLic war axe hasnt giving the aLL stats bonus.
-Fix Guard Stance(LittLe ChiLd form abiLity) hasnt had the correct cooLdown at LeveL 9, before had 24 , now is correct  22.
-Change Sppiting Spider level from 6 to 5.
-Doom Fire Ball not affect magic immunity anymore.
-Apparition now fly.
-Increases Heal and Damage of Iron Skin, Goliath ability.
-Increases Mounstrous Growth(Goliath ability) hit points bonus in the levels 5, 7 , 8 and 9.
-Increases Damage of Soul Annihilation(Dark Mage ability) on the last 3 levels.
-Set the level skip requierement of  Soul Annihilation to normal (8,16,24,32) and increases cooldown and in the last two levels.
-Increases Claws(Little Child form ability) bonus in the last four levels
-Improve all 4 Holy Light of Little Child White Mages and Healers forms.
-Increases Heal Bonus of all 2 Rejuvenation of  Little Child White Mages and Healers forms.
-Increases Bonus damage of all 3 Edge ability of  Little Child White Mages and Healers forms.
-Increases Heal Bonus of Heal(Little Child Form ability).
-Reduce Cooldown of Iron Bones (Little Child Form ability) staring in level 3.
-Reduce Bones Agility (Little Child Form ability) Bonus in the first levels and increases in the last.
-Reduce Chance but increase Damage Multiplier of Heart Break Shot (Little Child Form ability).
-Increases Priest Heal Bonus of Holy Light and reduce Cooldown.
-Increases Heal Bonus of Priest Rejuvenation.   
-Aegaleus have more hit points.
-Aegaleus have a new ability.
-Aegaleus don't have Spell inmunity anymore instead have 80% spell damage reduction.
-Aegaleus dont destroy trees anymore.
-Rogue Wizard Blizzard ability is stronger(Dark Forces Boss).
-Increases Death Regeneration.
-Add special effect to Michael counter.
-Apocalypse have more hit points.
-Azazel is slighty stronger.
-Reduce Defiler(Tower) regeneration per second in 1.9.
-Disable possibility to build in high terrain.
-Fix bugs from Perfect Topaz ability.
-Fix Thief bug with steal speed.
-Fix Mediev Bug with Power Absorbtion.

Survival Mode

-All Dragons are stronger.
-Nosferatu is slitly stronger.
-Doom have more hit points and less attack speed.
-Doom Abilities are stronger.
-Now Death have Survival mode bonus.
-Dark Forces have bonus Armor.
-Vampire lord Abilities are stronger.
-Siege Golem Hurl Bulder Ability is stronger.

 
 
Changelog 1.15d
 
-4 new items to find.
-Death and Michael now have Droop chance and gold bounty.
-Increase Loading time speed in 160% by changing  system that avoid lag of Little Child.
-Now there will be lag on the first seconds when someone chose Little Child.
-Add Windows Timers for each bosses.
-Fix some writing mistakes on Heroes Abilities.
-Fix an writting mistake on Perfect Topaz recipe correct Glacial Scepter to Glacial Staff.
-Fix Smithing(Blacksmith ability) Hotkey  ''T".
-Change name and ability of Staff of Death(item to find).
-Increase Food Limit to 170.
-increase bonus armor and damage of  Offense and Defense(Little Child form ability).
-Fix Ares Blessing not working with saphire ability at the same time.
-Change cooldown and armor of Ares Blessing and now can stun when you cast it.
-Correct some Merge items descriptions stats(stats changed on 1.15c but description not).
  *Hephaestus Helm
  *Adamantium Armor
  *Elite Rune Sword
-Correct more than 40 spelling mistakes on items(thanks to Goti)
-Add description for Frozen helm ability.
-Fix level 4 of Mana Replenish(obelisk ability).
-Fix some behaviours of Death(boss).
-Now Unbroken make illusions only of heroes.
-Change Jaina Blizzard Hotkey from ''B'' to ''Q''.
-Change Firebolt(Lava Spawn ability) from ''B'' to ''F''.
-Unbroken now respawn on same position instead on the place he die.
-Replace Sprightliness bonus 25% Spell damage reduction for 350 hit points.
-Increase damage of  Tranquility (Death ability).
-Change cooldown of  Futae no kiwami(Little Child form ability) now have higher cooldown on first levels and lower on lasts instead of 30 for all.
-Reduce Sacred Battle Axe Splash Damage ratio to 10%.
-Correct killer Blade description.
-Fix some descriptions of abilities.
-Increases Damage of  Thousand Knives(Ninja ability).
-Increases Damage of Assassin Hit(Ninja ability).
 
 
Changelog 1.15c
 
-New level 101 Dark Forces Boss.
-Final Desease now can be killed.
-New Ultimate item to find, item idea by Nubhunter Team as a reward for defead Survival Mode.
-Other New Ultimate item to find.
-Apocalypse don't respawn anymore.
-God Essense has been replaced.
-Healt  ability of Elite Rune Armor reduced by 200
-Fix Splash damage of Frezing Tower.
-Fix Splash damage of Water Towers.
-Fix Splash damage of Glacial Towers.
-Several neutral units droop chance change.
-Reduce duration and flying swords Quantity of Weapon Storm(Blacksmith ability) .
-Increase move speed reduction of adamantium Armor to 30%.
-Reduce HP regeneration bonus and armor bonus from Sacred Helm
-Change Sacred Helm recipe to:  Mystic Helm + Neclace of Greatness + Crystal Ball.
-Change Diamond Armor recipe to : Knight Amor + Titanium Armor + Talisman of The Wild.
-Royal Armor change stats and recipe, now is considered an Unlisted Item.
-Change several Unlisted Items recipes for balance.
-Change Several Unlisted Items stats.
-Change some neutral creeps behaviour. 
 
 
 
Changelog 1.15

-New Special Agility Hero: BlackSmith.
-New Intelligence Hero: Wraith.
-More than 160 new items that can be created by BlackSmith.
-New legendary item to buy.
-Disable Single player cheats.
-Increase Hit points regeneration per strength point from 0.06 to 0.08. .
-Increase price of Exodus.
-Increase cooldown of Catastrophe ability in 10 seconds.
-Fix Multiboard showing wrong information when players left (this only happened in special cases).
-Add True Sight to UNbroken DArkweaver.
-Increase Unbroken Darkweaver regeneration slightly.
-Reduce Sacred Gem of War cost.
-Ice Road now affects dragons.
-Goliath Impale now affects dragons.
-Correct some tooltip mistakes or incorrect information.
-Fix Heroes still reviving after lose the castle (orb of Darkness mode)
-Fix Titan Form(Goliath Ability) hotkey.
-Fix Orb of Darkness, now can't be buyed by horses anymore.
-Arthas Illusion(Mirror Image) is stronger in all levels.
-Increase Arthas Mirror Image Cooldown, reduce Duration, set level Skip Requirement to normal (8,16,24,32)
-Increase Cost of lich Book.
-Increase Jaina Divine Shield cooldown in 2 seconds.
-Fix White Mage (Little Child form) not having cooldown.
-Fix buff of Strongest Army(little Child form ability) and change icon.
-Fix buff of Edge( little Child form ability).
-Fix Iron Skin was giving the old passive regeneration plus the new bonus.
-Fix Mana Replenish healing life on level 1.
-Fix Mountain King Avatar Tooltip not showing anything (problem caused by Optimizer programes)
-Bahamut The King of Dragons is slightly stronger.
-Small Changes on Azazel phrases.
-Reduce Spell Damage Reduction of Doom(Final) to half.
-Increase Azazel defence on his last fury.
-Increase Apocalypse hit point.
-Remove Bonus Spell damage from Frozen of Apocalypse and Blue Dragon.
-Increase damage of Apocalypse on his normal attacks.
-Increase Death Knight maximum Damage.
-Increase Lich HP Regeneration and reduce hit points.
-Increase Death Knigh Move Speed.
-Increase move speed of Zatan Priest.
-Increase move speed of Siege Golem.
-Increase hit points slightly of Ancient Corrupted Tree.
-Change Dark dragon life steal.
-Increase casting preference of Lich Frost Nova on heroes.

Survival Mode

-Elder Hydra and Hydra(Ancient Hydra spawns) are weaker.
-Increase Nosferatu hit points slightly.
-Gnoll OverSeer is stronger.
-Zatan Priest is Stronger.
-Gnoll Warden is stronger.
-Rogue Wizzard is stronger.
-Ancient Corrupted Tree have a lot more hit points.
-Razormane Chieftain have lot more hit points.
-Death Knigh have 2 new abilities.
-Doom is Slightly Stronger.
-Dark and Blue Dragons are stronger.

 

Changelog 1.14e


-New Neutral Boss(level 90)
-Remake Goliath Ultimate.
-Remake Goliath Iron Skin.
-Increases hit points bonus of Monster Grouth in the last 4 levels.
-VAmpire Heroes (Nosferatu and Vampire lord) have a small resistance agains Amplify Magic.
-Dragon Turtle(neutral) is stronger and have better gold bounty.
-Apocalyse take less damage from Dragon Slayer.
-Azazel have bonus regeneration when he is out of combat.
-Increases price of Arcane Scepter.
-Increases Cooldown of Arcane Scepter ability.
-Change amor bonus per agility point of 0.26 to 0.19.
-Increase Katar cost.
-Increase Ares Sword cost.
-Reduce Sell price of Assassin Blade and Assassin dagger.
-some terrain improve.
-some terrain change.
-Increase gold bounty from spider(neutral).
-Increase gold bounty from Plague Treant(neutral).
-Increase gold bounty from Mud Golem(neutral).
-Decrease gold bounty from Makrura Prawn(neutral).
-Decrease gold bounty from Makrura Deepseer(neutral).
-Change some terrain to making an entrance to forest from the 2nd Path.
-Illusions now have the bonus attack speed of the real.
-Change solar Beam hotkey to *E*.
-Fix Dante Divine Speed dont attrack enemies anymore and now reduce the speed of everything like towers and allies also it cant be removed by overpower bosses.
-Fix Jaina Flame strike stop and change all ability stats(cooldown,damage,duration mana cost)
-Change some neutral units droop chance.
 

Changelog 1.14

-20 new items:
*3 new normal items to find
*4 new Legendary items to find
*3 new normal items to buy
*8 new Legendary items to buy
*1 new secret shop item
*1 new item of Survival Mode reward(Portgard Team)
-Increases hit points and armor of Living Shield (Plate Mail Summon)
-Increases Hit points, armor and Damage of Death Helper(Deadly Spear Summon)
-Several grammar mistakes fixed (thanks to Jambo1337 and SandCrawler)
-Adds warning message when you pick heroes that cant use some items( Admiral, Little Child, Wendigo)
-Lich abilities are stronger
-Increase Damage and duration of Doom ability.
-*Increase damage and mana cost of Searing Arrows (Archer ability) in the last 4 levels.
-*Increase damage of Orb of Annihilation(Kael Ability) and Splash Damage (damage)
-reduce attack speed of Centaur Overlord and War Golem.
-Increases Bahamut (Dark Forces Dragon) Maximum damage of Bahamut and hit points by 10000.
-Increases stats and reduce gold cost from Lich's Book.
-reduce stock replenish of circle of nobility.
-Some items are Undroppable when them are in cooldown.
-REduce Cut and Seize (thief ability) gold gain on the first levels, level 9 still the same.
-Thief now increases more intelligence per level and less strength.
-Speed Absorbtion(Thief ability) reduce less attack speed in the first levels, level 9 still the same.
-Soul Theft reduce less damage, have less duration and has less mana cost.
-Amplified Magic (item) reduce less attack speed and has more mana cost.
-Change Arcane Scepter lyrics.
-Increases Azazel mana regeneration.
-Increases Azazel Armor
-Increase Doom hit points and reduce HP regeneration per second.
-Increases Brood Mother hit points and reduce HP regeneration per second.
-Increase ogre lord hit points.
-Add a weak Demolish ability to Harpy Queen(Dark Forces Bosses).
-Add a weak Demolish ability to Zatan Priest(Dark Forces Bosses).
-Increase gold cost of all worker fountains.
-Increase hit points and armor of Fountain of Salvation.
-Reduce Satir soul Stealer Mana Burn range.
-Fix a posibility to stuck with Dante on Behemot area.
-Apocalypse take less damage from Dragon Slayer.
-Barracks and Altar now give armor bonus when its destroyed and increases more hit point and damage.
-Fix Hero armor and Inmortal giving the hero armor type when its picked with horses.
-Carrion Swarm deal more damage and have 2 seconds less cooldown.
-Several Bosses drop chance has been change:
*Azazel
*Bahamut
*all Greens Dragons
*Gaia
*Dark Dragon
*Revenant
*Elder Void Walker
*Behemot
*And several Dark Forces bosses


Survival Mode:

-Increases difficult
-some neutral creeps that havent any bonus on this mode now have the normal bonus.
-Elder Hidra and Hidra are stronger(Ancient Hidra spawns).
-Nosferatu is a lot stronger.

 

Changelog 1.13c

-Fixer Azazel True Sight.
-Azazel have more damage.
-Increases Flag Cannon hit points in the last 4 levels.
-Fix a bug of new versions that make basic tower unbreakable for some bosses
-Fix Vampire Fangs in newer versions (dont suppose to show the aura around the unit)
-Increases damage of Claws(Vampires ability/Little Child forms)
-Fix a green research icon of Bloodlust of white mages forms
-Increases Monk(Little Child Form) Toughness in the last 4 levels and fix the level tooltip.
-Change Hotkey of Monk meditacion to D,(were two abilities with the same hotkey)
-Change one Little Child form Primary atributte (suppose to be like this from the begining)
-fix potion of mana description (number of charges)
-Scroll of Spedd is expensive.
-Increases hit points and armor of necromancer golems.
-Change Starfall of Centrius, now deal high damage in a short time instead of low damage for a long duration.
-Change Kael Brillance aura, now give mana regeneration per second.
-Probably Fix a wierd bug of admiral that make the hero uncontrollable (cant be 100% sure because i cant detect the bug)
-Change Adrenaline Control, now reduce more the attack cooldown but dont give HP bonus.
-Add phrases to Azazel.
-Increases space on fountain area.
-Correct BloodThirsty buff tooltip extended.
-Change Admiral Infinite Growth, now the strength increases instead of reduce cooldown per level.
-Reduce Thief ability Cut and Zeize gold gained.
-Change Solar Beam Hotkey for *R*.
-Add 4 new tricks.

Tournament Mode

-Fix a bug that make tournament stuck when players chosse heroes at the same time (probably).
-Fix worker Flag Cannon dont attack during the tournament.
-new sistem to improve Tournament mode gameplay.
-Change default number of tournaments to 3.
-increase time to set number of tournaments( 8 seconds after put TM).
-increases gold for players.
 
Changelog 1.13b
 
-Add new legendary item to buy
-Remake Jaina Ultimate
-Change Sprightliness icon
-Fix new items looking like have charges
-Warlock staff now give more stats and is expensive
-Rock golems cant scape from his neutral area anymore
.
 

Changelog 1.13

-Add new Strength Hero Wendigo.
-Add new Agility Hero Thief.
-2 new legendary items to buy.
-Several new items to find.
-Remove Warlock Scepter.
-Optimize map size in 15%.
-Fix several things.
-Grace Time not frost meele units anymore.
-Titan cant be control anymore by Vampire Lord (only Urantia Titan can be control in previous versions.)
-Royal Knight have new ability that give resistence agains Dragons and spells(Summoned units of Commander.)
-Fix icon of Infernal Strength (when you pause game it look green.)
-Modify Infernal Permanent Inmolation, now it work fine with his Ultimate(Burn to Aches.)

Dark Forces

-Team Panda(Dark Forces Bosses) are stronger
-Razormane Chieftain(Dark Forces Boss) is stronger
-All Dark Forces Dragon are stronger.
-Nosferatu is stronger.
-Doom is stronger.
-Add new ability to Doom.

Neutral
 
-Apocalipse is stronger.
-Increases Gold bountry of Ancient of Woods(Neutral Boss.)
-Fix True Sight of Revenant.
-Revenant is stronger.
-All Green Dragons are stronger.
-Change several Neutral Bosses Droop chance.
-Reduce Droop chance of Revenant on some items.

Survival Mode

-Increase difficult. 

Tournament Mode:

-Improve sistem that make players that left the game fight, now cant fail.
-fix a posibility that players get stuck on the rest zone after the tournament.

 

Changelog 1.12e

-2 new items to buy in normal shops
-2 new items to buy in secret shop
-1 new legendary item to find.
-Add new ability to Necromancer Fausto.
-Increases cooldown of all Diamond Hardness(Saphires abilities) of 40 to 56 seconds.
-Reduce Frost Aura attack speed reduction of frozen helm, it was increases by mistake in last version.
-Increases cost of Emerald recipe.
-Reduce agility and intelligence bonus of all Emerald.
-Azazel have bonus damage(green damage).
-Increases Damage of Azazel Finger of Death in 40%.
-Increases Armagedon(Azazel Ability) area of effect.
-Increases cooldown and mana cost of Shadow Legion(Blade master Ability).
-Increases Gaias resistance slitly
-add a new ability to Revenant that use agains multiple enemys.
-Apocalipse now have bonus regeneration when he is out of a combat agains heroes.
-Apocalipse now can use Ice Age agains few enemies instead of using only agains 3 or more enemies.
-Improve especial effect of all Ice Age abilities.
-Increases Final Weapon Damage bonus and reduce Armor bonus.
-Increases Dragon Slayer cost.
-Reduce Dragon slayer agility and strength bonus.
-Change item Droop chance of Revenant.
-Change item droop change of forest troll, forest troll Berseker and Spiders.
-Minimun changes in droop chance of other neutral bosses.
-fix hotkey of Thunder(ability of Little Chield wizzard forms)
-Increases mana cost of Divine Skin( Buzan ability)
-Increases Cooldown of Divine Skin.
 
Survival Mode:
-Increases dificult of Survival Mode.
-Fixed a bug in Survival Mode that some bosses die when spawn like final boss and dragons.
 
Tournament Mode
Differencs since the beta version
-A lot of sistems that prevent abuse.
-Add music for the fights( set the music volume high to listen)
-Sistem that make players that left the game fight each others to prevent the game get stuck.  
 
 
Changelog 1.12b
 
-2 new legendary items to find.
-Fixed command -ms with all Little Child Forms.
-Fixed Tizona ricipe giving the full bonus.
-Fixed Apocalipse can be control.
-Fixed Bahamut dont sometimes dont fight in 1.12. 
-changed Droop change of several units.
-Draenei Stalker is stronger.
-Increases cost of circle of nobility and reduce stats by 1.
-Little Child:
 *Remove lag when Little Child change form(unfortunately this increases loading time of the map).
 *Increases levels requiriment of some Growth Up.
 *Now level is reduced when form is changed instead of setting a determinate level.
 *Remove casting time on all the growth up the have it.
 *Fixed some hotkeys abilities.
 *Reduce base hit points of Footman forms.
 *Change Ultimate of Footman form now dont have to select a target and description is fixed.

Changelog 1.12

-New Hero that have 57 differents forms and more than 250 abilities.
-Announce when a player kill a Dark forces boss(Starting in Fourth boss)
-Reduce Medusa attack cooldown.
-Increases Medusa base damage.
-increase Medusa move speed.
-increases armor bonus of stone scales in the last level.
-Divine Speed of Dante now reduce a lot more attack speed, have more duration in the first 3 levels and have more cooldown.
-Change hotkey of Mind Control to ´C´.
-Change Knock Out hotkey to ´E´.
-Shadow Legion fixed hotkey now is ´D´.
-Increases damage multiplier of demonic reflex(Illidan ability).
-Lich have more attack speed and abilities are stronger.
-Death Knight is stronger.
-Apocalipse change armor tipe to hero and increases hit points and armor.
-Apocalipse item droop change.
-Dire Wolf Critical Strike is slight stronger and cant be evaded.
-Splash attack of Ancient Corrupted Tree damage everything.
-Some nuetral and dark forces bosses can see invisible units.
-Doom is slight stronger.
-Some Neutral creeps are slighty stronger.
-Increases Slighty Black Citadel Range and splash attack.
-Give Spell damage reduction to Black Citadel.
-Survival Mode: Neutral creeps are stronger as well.
-Survival Mode: Increases Dificult.
 
Changelog 1.11e
 
 
-7 new neutral bosses, most of them are Green dragons, and comming after you kill the first one
-Terrain changed a lot.
-Reworker Brillance Aura of Kael 
-Increases dificult of survival mode.
-Several changes that prevent abuse of Revenant boss.
-change name of Devil for Azazel.
-Add 40% spell damage reduction for Devil(Azazel).
-Last Fury of Devil(Azazel) have more attack speed increases.
-Add new ability to Devil(Azazel).
-fixed green icon of intouchable buff.
-fixed untouclable recipe give bonus before be finished.
-Lava Spaw fire properties have a minimun damage recive.
-Untouchable block ability reduce to 35%.
-Increases cooldown of Divine Skin(Buzan ability) in the last 3 levels.
-Increases cooldown of Impulse(Maiev ability).
-Fixed Impulse giving bonus to your towers.
-Increases Damage of Roar(Best Master Ability) in the last 3 levels.
-Fixed sistem that make Skull towers and Black Citadel Stronger.
-Increases Speed of sistem that make skull tower and B.C stronger for second time and so on.
-Nosferatu is Stronger.
-Second Change (Item ability) heal all hit points instead of only 20000.
-Increases second change Cooldown in 60 seconds.
-Bash of Ancient Corrupted Tree cant be evaded.
-Doom(Final Boss) have 40% chance to not miss.
-Increases Hitpoints, Armor, Cost and decreases hit points regeneration of Centauro Khan.
-Fixed Light Warrior cant be hire in last versions.
-Fixed small icons of some new heroes in the multiboard.
-Fixed a low posibility of Ultimate Fighting Style (Maiev Ability) dont give bonus damage in level 4.
 
 
Changelog 1.11b
 
-Fixed blaze bug that can be casted without spend mana and cooldown.
-Fixed Best Mastery dont giving stats to summon units.
-Fixed Ultimate Fighting Style dont increases damage.
-Reduce ferocity attack speed bonus (80%-70%). 
-Reduce Final Wisdom Intelligence bonus in the first 2 levels.
-Change volcano no longer deal damage to allieds.
-Fixed some hotkeys.
 
Changelog 1.11
 
-6 New Heroes
-3 new legendary items to buy
-3 new normal items to buy
-1 new item from the secret shop to buy
-Multiboard is totally fixed
-Fixed green dragon, dark dragon and bahamut can be target of dragon slayer ability.
-Bahamut is stronger.
-Blue Dragon is stronger.
-Devil is stronger.
-Nosferatu is stronger.
-lich is stronger.
-Revenant have more hit points.
-Add 15% evasion to final boss.
-reduce droop chance of satir(neutral creep) of some items.
-Splash Attack(AOE) of Elder Hidra affect everything(enemies).
-Splash attack(AOE) of Dariganz affect everything(enemies).
-Drainei Stalker (neutral creep) are stronger also give more gold Bounty and more experience.
-Enraged Jungle Stalker (neutral creep) are stronger also give more gold Bounty and more experience.
-Sistem evolution gem fragment now work with level 2 and 3 as well.
-Necromancer golem level 2 and 3 have more hit points
-All level 9 summoned units have spell damage reduction
-Death Knight is stronger
-High range soldier change armor tipe of fortified to hero(Build Barrack-worker)
-High range soldier level 8 and 9 have more hit points.
-Fix Electrick panda wierd behavior
-Sight rip no longer silence (ability from Tizona)
-Decrease price of Tizona recipe.
-Fix all stun tower, some times dont attack.
-Decrease price of Tizona recipe.
-Increases Damage of Holocaust, mana cost and cooldown.
-Increases cost of Emerald recipe and bonus.
-Spirit Tower have spell damage Reduction.
-Skull Tower have a strong spell damage reduction.
-Increases damage to building, of Blizzard, Rain of Fire, Lighting, Hell Magma.
 
 
Changelog 1.10e
 
-New Mode Survival Mode(-sm) very hard mode to focus only in defense,(tower of the light and dark forces are stronger, enemys creeps and bosses have more hit points, more damage and more attack speed.
-9 new bosses for the dark forces
-Vampire Lord fixed( sometimes behaves in a strange way )
-Remove Clementia for the middle path ( sometimes bosses enter to the base destroy some building an them return to his base instead of going to destroy the Castle, not anymore)
-Dificulty of the normal game changed mainly for these 3 above.
-New legendary item to find
-Priest Restauration increases armor of 5 to 8
-Increases mana cost of Priest restauration
-reduce mana cost of sword and shield
-Increase base damage of satir in 5
-Blood Grunt ability Blood Thirsty reworker
-Ultimate of blood grunt now do damage based in his current life.
-Increases hit points regeneration of hiper regeneration of blood grunt in the last levels and increase mana cost.
-Replace salamander vizier for a new boss
-Replace Titan for a boss that comming for all paths
-Increases hell lighting damage of Half Demon wizzard
-Relocate Neutral boss Revenant.
-sevaral bossed modified slightly droop chance.
-Several bug and mistakes fixed.
 
 
 
Changelog 1.10b
 
-Increases mana cost of stim pack in all levels.
-Duration of stim pack reduced in all levels.
-Raynor rocket increases mana cost and cast range.
-Assassin path hotkey fixed (P) interfere with patrol ; now is ¨T¨
-Barrack effect improve
-Fixed all passive new icons of 1.09d, that when you pause the game look green
-Increases maximun distance of the build barrack with soldiers of 3000 to 4000
-Increases duration of soldiers in level 9 by 2 seconds.
-Scout tower can attack
-Fixed Raynor Rocket sometimes when you move it dont make the aoe damage
-Add animation to jaina when cast blizzard
-Fixed fire scepter not shown animation in the last versions
-Fixed worker name on the select place
-Demons of the Half Demon Wizzard now shown his time expiration
-Worker can repair all his nature tower with the first level of his repair ability
-Reduce a lot the chance that a worker finished abilities look like contruction in progress
-Fixed makura deepseer(neutral creep) sometimes not deal damage
-Fixed worker hero armor.
-Change archer frost of Archer arrows now deal aoe damage over time and damage based on your agility.
-Dexterity of archer now increases base agility and attack rate.
-Fixed Howls of terror of necromancer, damage allieds.
-Remove Multiboard Empy Space.
-Some terrair improve.
-fixed some bug.
 
 
Changelog 1.10
 
-2 New heroes.
-More than 200 new thing between upgrades, unit trained and building for the Worker hero.
-New items to find.
-Item evolution sistem with gem fragment.
-Change 3 items to find in occult places.
-Droop chance of 14 bosses of dark forces change a little.
-Droop chance of 7 neutral bosses change a little.
-Change Priest attack tipe of pierce to hero.
-Change shandries attack tipe of pierce to normal.
-Change Knight attack tipe of normal to hero.
-Increases fountain mana regeneration.
-Fountain dont heal enemies anymore.
-Minimun terrain changes.
-Centaur overlord low his price.
-Centaur Overlord remove rencarnation ability.
-Shadow Needle of Ninja increases mana cost in the last 2 levels.
-Some bug fixed.
 

Changelog 1.09d

-Remove almost all mini lag.
-Several icons of hero abilities changed to different between passive and active abilities.
-Zombie toxin deal more damage.
-Increases aura move speed bonus of ice troll(creep) from 15% to 20%.
-Goul are stronger and now come in the time of ice troll and zombie.
-Now Admiral have a suitable icon
-Some terrain changed.
-Reduce gold lose when died of 25% to 20%.
-Special Effect of smoke bomb changed.
-Increases stim pack move speed bonus of 30% to 40%.
-Increases recover life and mana regeneration from 2800 and 2100 to 4600 and 3000.
-Increases AOE of fire skin in all levels and damage in the last 2 levels.
-Batlle Knowledge reworker, now give only attack speed but a lot more than before.
-Move Speed of Admiral cant be reduce when use Adrenaline control.
-No longer can control your allies when left the game.
-some bug fixed.
 
 

Changelog 1.09c

- Fixed some bug
- 3 new Towers
- Increases hit points of Spirit Towers
- Increases cost of Tizona and Gods Atom
- Reduce attack range of Shadow Hunter
- Reduce hit points of Sperten Wards
- Change Chaos attack tipe of serpent ward in level 9 to hero attack.