Monday, 2018-11-12, 11:00 PM

Changelog

 

1.18E

-4 new bosses.
*First one comes after you kill Knightmare on the same place.
*For the third one you will need a condition similar to the way to spaw Agiel.
*This new bosses dont have a text when they appears.
-6 New Legendary items to find.
-3 New beyond Legendary items to find.
-New item ability: Enchanted Stat.
*Give the stat mentioned in the item even if your hero is not the one that have the item, your horse could have the item and your hero will recive the Enchanted stat.
*For team party it give a random one, droop and pick up again the item with your horse until it give to the member you want.
*If you change your attack tipe droop and pick up again the item.
*Right now Enchanted Stat is only on items to find but there is a good chance that will be on items to buy as well in future versions.
-Increases chances of Typhos bash ability.
-Byatis now can remove a few more buff but still is vulnerable to almost all of them.
-Forgotten One have a new defensive ability.
-Omega now have Drop changes has more hit points and more level.
-Change Illidan Vampiric Aura:
*Increases life steal bonus in the last levels.
*Now give base strength bonus.
*Is now longer an Aura, now only affects him.
*Rename the ability as Life Steal.
-Vampiric Aura(Little Child ability) increases bonus in the last 2 levels.
-Vampiric Bite(Little Child ability) increases bonus in the last 6 levels.
-Rescale Holy Light(Priest ability) Cooldown.
-Priest  ability Sword and Shield:
* Reduce Cooldown in all levels
*Increases Armor bonus in the last levels.
*Increases Mana Cost in the last levels.
-Increases regeneration per second and mana cost of Restauration(Priest ability) in the last 3 levels, also change special effect.
-Increases regeneration per second of Rejuvenation(Priest and Little child ability) Total heal is the same.
-Rescale Frost Nova (Medusa ability) and now have a new effect.
-Remade Dexterity(Archer ability) now give agility bonus and base damage.
-Change Archer Trueshot Aura:
*Increases Damage bonus in the last levels.
*Now gives base agility per level.
*Is now longer an Aura, now only affects her.
*Rename the ability as Trueshot.
-small changes between heroes basic stats.
-Ninja have a new ability instead of Command Aura.
-Paladin have a new ability instead of Curse.
-Increases hit points regeneration per second and mana cost of Inner Fire(Paladin ability) in all level.
-Infernal have a new ability instead of Infernal Strength.
-Decreases stun duration of Explosive Blood(Blood Grunt ability) in the last 3 levels.
-Reduce % damage of Reaper Lighting(Little Child ability). Increases normal damage in the last 4 levels.
-Reduce hit points bonus from Apocalypse Head from 25000 to 18000.
-Reduce Sacred Battle Axe Change to Crush from 10% to 5%.
-Minor changes in Spell damage reduction of  some late bosses.
-Fix Hidromancer forcing some heroes to use their abilities in him like Unholy Knight Impious Strike
-Fix Lighting(Dark Mage ability) special effect, was showing on your position instead of  the target point.
-Some drop chances changes.
-Small changes between creeps abilities.